This Sunday we ran the first virtual sessions of foss-north. First out were the lightning talks. This was for two reasons – it is the stress case for the infrastructure – and it is easier to find a group of lightning talk speakers one week earlier than to move the 1h talks.
First of all I want to say that the infrastructure worked very well! We have some rough edges to to take care of, but in general the technology worked.
You find the actual talks below. Following the links you find slides as well as recordings of the sessions.
Last meet the foss-gbg group met at Edument who celebrated their 10 years birthday. We listened to two great talks about React held by David Waller and Marc Klefter. And we got cake – a first for foss-gbg :-).
You can download David’s slides from here. The code used by Marc in his talk can be downloaded from here.
Thank you everyone for attending and big thanks for David and Marc for their presentations. Next meeting will be foss-north 2020. See you there!
The next foss-gbg is arranged in collaboration with Edument. They are celebrating their 10th anniversary and want to do so by spreading their knowledge around React!
The talk will be held by two speakers: David and Marc.
React Architectural Patterns – David Waller
us in walking through a broad array of React architectural patterns!
We’ll show problems and solutions for most concerns harrying the modern
React developer. This includes topics like file organisation, error
handling, providing dependencies, global state management, child
component output, and more.
Data Fetching with Suspense – Marc Klefter
is poised to become the essential method for loading components’
asynchronous resources in the near future; this practically oriented
talk will position you at the forefront of the latest developments in
implementing better performant React applications.
Godot is an open source game engine allowing you to create both 2D and 3D games. During this evening Johan will demonstrate the basic concepts before diving into fun bits such as VR.
Johan has never worked as a game developer and is a master of so called ”programmer art”, i.e. he can write code, but not draw. During day time he works as a system architect for in-vehicle infotainment at Mbition, as well as a co-founder of the start-up studio Kuro Studio.
The host for the evening is Unionen. They kindly provide the venue as well as lighter food. You can get your tickets for the event here.
In December we continue with a meetup on the topic of Labgrid.
Labgrid is a embedded board control python library with a focus on testing, development and general automation. Labgrid exports a pytest plugin which abstracts the hardware specifics, based on a configuration file per board.
I’ve used Labgrid to automate flashing and testing of embedded boards, both as part of a CI loop but also for my everyday developer tasks. In this talk, I’ll make an overview of what Labgrid is and isn’t, how it can fit into the development flow and do some comparisons with other systems. There will be lots of examples and a demo!
Tobias is a software engineer that has ended up in the embedded Linux domain, working mostly with various Linux platforms using Yocto/OpenEmbedded with both automotive and industrial applications. A functional programmer at heart, most of the code he writes these days are C/C++ and various scripting snippets.
The venue for the event is kindly provided by Redpill-Linpro, who also contributes some lighter food. Get your tickets for the event here.
Once again it is time for a new season of foss-gbg. We’ve already lined up a couple of speakers with various topics, but we want to know what you are interested in. If you want to hear about something, or speak about something – do get in touch.
We are also looking for venues so if you want to host one of our meetups – reach out and we can set something up.
In the mean time, here are some sneak peaks at what is coming during the autumn.
One of the topics planned is a talk on LabGrid – a Python based framework for testing and automation.
Another topic that is on the list is Godot Engine – an open source game engine that is gaining a lot of traction.