Godot is an open source game engine allowing you to create both 2D and 3D games. During this evening Johan will demonstrate the basic concepts before diving into fun bits such as VR.
Johan has never worked as a game developer and is a master of so called ”programmer art”, i.e. he can write code, but not draw. During day time he works as a system architect for in-vehicle infotainment at Mbition, as well as a co-founder of the start-up studio Kuro Studio.
The host for the evening is Unionen. They kindly provide the venue as well as lighter food. You can get your tickets for the event here.
In December we continue with a meetup on the topic of Labgrid.
Labgrid is a embedded board control python library with a focus on testing, development and general automation. Labgrid exports a pytest plugin which abstracts the hardware specifics, based on a configuration file per board.
I’ve used Labgrid to automate flashing and testing of embedded boards, both as part of a CI loop but also for my everyday developer tasks. In this talk, I’ll make an overview of what Labgrid is and isn’t, how it can fit into the development flow and do some comparisons with other systems. There will be lots of examples and a demo!
Tobias is a software engineer that has ended up in the embedded Linux domain, working mostly with various Linux platforms using Yocto/OpenEmbedded with both automotive and industrial applications. A functional programmer at heart, most of the code he writes these days are C/C++ and various scripting snippets.
The venue for the event is kindly provided by Redpill-Linpro, who also contributes some lighter food. Get your tickets for the event here.
Once again it is time for a new season of foss-gbg. We’ve already lined up a couple of speakers with various topics, but we want to know what you are interested in. If you want to hear about something, or speak about something – do get in touch.
We are also looking for venues so if you want to host one of our meetups – reach out and we can set something up.
In the mean time, here are some sneak peaks at what is coming during the autumn.
One of the topics planned is a talk on LabGrid – a Python based framework for testing and automation.
Another topic that is on the list is Godot Engine – an open source game engine that is gaining a lot of traction.
Are you a creative problem solver or enjoy coding? Do you have a passion for working with humanitarian issues? If the answer to these questions is yes, then join OPENHACK for their hackathon the weekend of 24-26th May!
OPENHACK started as a project within engineers without borders and is a collaborative community where ideas and knowledge are being exchanged in order to solve humanitarian challenges through open source development. Our hackathons serve as the foundation of our community where physical meetings take place and innovations are sparked to life. This is where we bring tech volunteers, aid organizations, social actors, and sponsors together in the same building to work together.
For 48 hours, developers, designers and motivated people from all over Sweden will gather for a hackathon in Gothenburg. The focus will be to leverage Open Source code to solve challenges society faces.
I don’t dare to count the days until foss-north 2019, but it is very soon. One of the changes to this year is that we expand the conference with an additional community day.
The idea with the community day here is that we arrange for conference rooms all across town and invite open source projects to use them for workshops, install fests, hackathons, dev sprints or whatever else they see fit. It is basically a day of mini-conferences spread out across town.
The community day is on April 7, the day before the conference days, and is free of charge.
This part of the arrangements has actually been one of the most interesting ones, as it involves a lot of coordination. I’d like to start by thanking all our room hosts. Without them, the day would not be possible!
The other half of the puzzle is our projects. I am very happy to see such a large group of projects willing to try this out for the first time, and I hope for lots and lots of visitors so that they will want to come back in the future as well.
The location of each project, as well as the contents of each room can be found on the community day page. Even though the day is free of charge, some of the rooms want you to pre-register as the seats might be limited, or they want to know if they expect five or fifty visitors. I would also love for you to register at our community day meetup, just to give me an indication of the number of participants.
Also – don’t forget to get your tickets for the conference days – and combine this with a training. We’re already past the visitor count of the 2018 event, so we will most likely be sold out this year!
The 2019 incarnation of foss-north is less than a month away. This year we’re extending the conference in two directions: a training day and a community day. This time, I wanted to write about the training day.
The training day, April 10, is an additional day for those who want to extend the conference with a day of dedicated training. I’m very happy to have two experienced and well known trainers on side: Michael Kerrisk and Chris Simmonds. Both has years of training experience.
Michael will teach about the details in dynamic linking. The topic may seem trivial, but when you start scratching the surface, there are a lot of details to discover such as how to handle version compatibility, how symbol resolution really works, and so on. You can read more about the Building and Using Shared Libraries on Linux training here.
Chris will run a getting started with embedded Linux training. Using BeagleBone Black devices the participants will learn how to build linux for the target, how to get devices such as GPIO and i2c working and more. You can read more about the Fast Track to Embedded Linux training here.
The best part of enrolling for training at foss-north is that you also
get full access to the two conference days, and that you help fund the
conference itself. If you are interested, check out the tickets page.
It is time for the first foss-gbg of 2019 and this time we will listen to Anders Björklund speaking about Containers without Docker.
In this presentation Anders will talk about the Podman and Kubernetes projects, and show how to run Linux containers – without using a Docker daemon. It will include a brief introduction and a historic background of container technology, as well as some demonstrations on how you can run it locally.
Linux containers are technologies that allow you to package and isolate applications with their entire runtime environment – all they need to run. Containers share the operating system (OS) kernel and therefore do not require an OS per application, requiring less resources than virtual machines.
Kubernetes (k8s) is an open-source container orchestration system for automating deployment, scaling, and management of containerized applications. It groups containers that make up an application into logical units for easy management and discovery, and was originally released by Google in 2014.
And some words about the speaker:
Anders Björklund is a system developer working with continuous integration and continuous delivery using distributed build systems based on Linux. He has been working with Linux and containers for a long time, and is part of the Docker Machine community and a maintainer of Kubernetes Minikube.
Our host for the evening will be Scionova who provides some lighter food and beverages.
This year the conference consists of three parts: community day, conference days and training day.
The community day is free of charge and consists of a number of workshops and hackathons throughout Gothenburg. The conference, two days, two tracks, is the core of the event and is run as previous years. The training day consists of full day trainings and come with an additional cost. If you want to attend you need to get the ticket for the training session you want.