Yesterday we met to learn about game programming. Anders Björklund started with a presentation on SpriteWorld – the project that got him into open source. You can find his slides here.
![](https://foss-gbg.se/wp-content/uploads/2019/09/godot_logo_big-1024x995.png)
After that Johan Thelin did a live session showing Godot. He started in 2D and ended in VR. All the example code is available on his github, and the slides are here.
![](https://foss-gbg.se/wp-content/uploads/2019/11/image.png)
Again – big thank you to everyone who joined in – and big thank you to Unionen for the nice venue and food!